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Limeson Species

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Limeson Species Empty Limeson Species

Post  firehazard Sun Aug 28, 2011 7:21 pm

species id: Limeson

Age: 3204 years

tech level: 4

home planet: Europa

government: discombobulated, there are several major powers that make up the majority of government.

unity: no

population size: 8 1/2 billion

planets: 37

relations: Allied with Oden Empire.

military: militia that is not being used in the civil war is sparse, mostly due to them being a primarily dedicated scientific empire.

species lifespan: 27 years, on average

representatives: two powers are the primary foreign relations / space exploration governments, the ISD (Institute of space development), and FAEC (Freelance abyss exploration corporation)

Religion: 3 major religions throughout, the civil war at hand is a result of conflict between two of them.

State of home world:at war.

culture: mixed and spread throughout, much like the religions.

Appearance:
Limeson Species Limeso10

Limeson Species Limeso11

Solar system: Garags

firehazard
firehazard
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Posts : 32
Join date : 2011-05-17
Age : 30
Location : Fountain Valley CA

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Limeson Species Empty Re: Limeson Species

Post  Diaveras Sun Aug 28, 2011 7:42 pm

I shall approve this.
Diaveras
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Age : 30
Location : The star filled seas of course

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https://isfs.rpg-board.net

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Limeson Species Empty Limeson Technology

Post  firehazard Fri Sep 09, 2011 3:56 pm

Ships:

Weapons: Unlike most species weapons, the Limesons use technoligical implants as weapons. The most common is a kinekic module that alowes them to control matter (within range). some use element specific weapons, eg. a flame module that lets them create fire. in terms of lage weapons, they are mutch more traditional. they mostly use rail gun technology for large weapons, but sometimes use cannons and even misiles. these weapons have lost there efectiveness over the years, but they still are in use.
firehazard
firehazard
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Posts : 32
Join date : 2011-05-17
Age : 30
Location : Fountain Valley CA

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